using System;

namespace FooNamespace
{
    class FooClass
    {
    }

    struct FooStruct
    {
    }

    interface IFooInterface 
    {
    }

    enum FooEnum 
    {
    }

    delegate int FooDelegate();

    class FooProgram
    {
        static void Main(string[] args) 
        {
            // The program starts here
        }
    }
}